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Video Generation· Live ActionAdvanced

Dialogue Scene With Lip Sync

A two-hander conversation across two shots with synchronized dialogue, using Seedance's phoneme-level lip-sync and its dedicated dialogue channel.

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Shot 1: A medium two-shot of {{character-a}} and {{character-b}} standing close in {{setting}}, the camera holding still at eye level. The first character turns to face the second mid-sentence and speaks. Shot 2: A reverse over-the-shoulder favouring the second character as they listen, absorb it, and answer in their own time. The same practical light source, the same time of day and the same background carry across both beats so the reverse cuts cleanly against the first shot. Faces stay consistent between the two angles. Naturalistic narrative cinematography, desaturated colour with warm skin and true blacks, shallow focus on whoever is speaking. (A low sustained drone, barely present) {You already know what I am going to say, so let us skip that part.} {I was hoping you would say it anyway.} <close room tone with the environment quiet behind>

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How to use it

The curly braces are Seedance's dialogue channel and drive its phoneme-level lip-sync, which covers 8+ languages — for another language, name it before the braces. Both lines are written out literally rather than as variables on purpose: a variable nested inside braces produces triple braces and mis-parses. Edit the lines directly for your scene, keeping each to roughly two to three words per second of screen time. Two beats across 15-20 seconds gives each line room to land.

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